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All tanks have different value of health, different damage, different velocity, different weapons, different type of armor.
3. You can add and upgrade different parameters and abilities for picked boxes with green gears: safe shoot to items, advanced healing, illusions, personal bomb, advanced rockets for rocket turel.
Your tank has three type of weapon: gun, gatling, rocket launcher. Gun is always awailable, but you need bullets for chaingun and rockets for rocket launcher, So you must destroy same type of tanks to extarct these ammos for your tank, Every type of weapon is best for own enemies. Gun is best against mobile rocket launchers and remote artillery. Rocket launcher is best against heavy tanks (from long distance, of course) and all others who are so far from you - rockets fly over walls, rocks and trees. And gatling gun is best against copters and nano-droids which are equiped with small quick rockets.
Enemies are very different: 2 type of tanks, quick and heavy, chaingun tank, rocket launcher(3 types of rocket), remote artillery (3 types of attack), PPS tanks (3 types of pulse) nano-droids, copters, railer tanks. All have own weapon with different type of impact, area and size of damage.
Game has tree levels of difficulty: easy, normal and hard. In normal and hard ememies have own repair base likes our base, In hard enemies have same rocker tower with quick 1-2 rockets. Be careful! :)